Update
Learn about the changes that have come to KartRider: Drift with the April 5 (PT) update!
Kart Upgrade Changes
- Adjusted the maximum upgrade values per stat for the following Karts.
Kart Performance Fine Rare Macan GTS Speed 6 7 Acceleration 4 5 Boost Acceleration 6 7 Boost Duration 4 5 Saber Speed 6 7 Acceleration 5 6 Boost Acceleration 5 6 Boost Duration 4 5 Burst Speed 4 5 Acceleration 6 7 Boost Acceleration 6 7 Boost Duration 4 5 Solid Speed 6 7 Acceleration 4 5 Boost Acceleration 5 6 Boost Duration 5 6 Marathon Speed 5 6 Acceleration 4 5 Boost Acceleration 5 6 Boost Duration 6 7 - All other karts can upgrade each stat 5 times for Fine karts and 6 times for Rare karts.
- Upgrades for all Karts have been reset, and Gears refunded.
- Upgrade Reset cost has been reduced to 5,000 Lucci for all kart tiers (down from 7,000 Lucci for Fine karts and 15,000 Lucci for Rare karts).
- Gear slots are no longer visible on Common karts.
New Game Mode: Factory Run
- A new Item Mode variant where 4 Racers team up to defeat 36 AI-controlled Androids. Stay ahead of the Androids chasing you and seize victory!
- Each Factory Run race consists of 5 laps, where the bottom 8 remaining racers will be eliminated at the end of Laps 1, 2, 3, and 4.
- Eliminated AI-controlled Androids will stop in place, wherever they are. Be careful on subsequent laps, as running into them is a quick path to elimination!
- Eliminated Racers will become Androids themselves, and have the opportunity to sabotage their former teammates. Held items are also reset on the team change.
- After each lap, the AI-controlled Androids will gain speed, and the Androids grow larger as well.
- Win Condition: A player-controlled Racer is the first to cross the Lap 5 Finish Line!
- Lose Conditions:
- All members of the Racer team are eliminated and become Androids.
- An Android (whether AI or Racer controlled) crosses the Lap 5 Finish Line first.
- Even if the Racer team wins, Racers that are eliminated and become Androids will still lose.
- Instead of using their own personalized characters and karts, Factory Run mode uses a set group of characters and karts:
- Racer 1: Dao, driving the Tunnelmaster kart.
- Racer 2: Bazzi, driving the Plasma PT kart.
- Racer 3: Vivi, driving the Road Roller kart.
- Racer 4: Marid, driving the Midnight Wave kart.
- Individual kart upgrades and liveries do not apply during Factory Run.
- Mini-map, Rearview Mirror, and Rear Radar features are disabled during Factory Run.
- Factory Run Items:
- New Item: Siren: Look out ahead! Karts that the Racer collides into will temporarily skid and spin around.
- Potential Racer Items: Siren, Angel Armor, Missile, Water Bomb, and Water Wisp.
- Potential Android-Racer Items: Siren, Banana, Boost, and Shield.
- Potential Android-AI Items: Siren, Barricade, and Water Bomb.
- New Item: Siren: Look out ahead! Karts that the Racer collides into will temporarily skid and spin around.
Other Changes
- (PC Only) The Friends List in the Social UI now displays 10 friends (up from 7).
- Lucid's rosy cheeks have been nerfed, and are now slightly less rosy.
OLD NEW - (Xbox/PlayStation Only) Launching KartRider: Drift for the first time will now show the Terms of Service based on the region you are logging in from, not the language that is currently set.
- K-COIN price for the following regions have changed, to remain in line with current exchange rates: Colombia (COP), Egypt (EGP), Hungary (HUF), Nigeria (NGN), Norway (NOK), South Africa (ZAR), and United Kingdom (GBP).
- K-COIN purchase is now available for the following regions, all using USD currency: Kuwait, Lebanon, Oman, and Uruguay.
- Premium Racing Pass now appears more prominently in the Item Shop.
Bug Fixes
- Fixed an issue where a list of scheduled Item Shop updates was erroneously appearing.
- Fixed an issue where the white focus border would disappear and becoming uncontrollable when the left of the two controls in Setting is selected.
- Fixed an issue where your livery decal may erroneously appear on another Racer's kart.
- Fixed an issue where the Gear Gauge color appeared red when applying Gears immediately after reset.
- Fixed an issue where the Gauge sound would continue playing when skipping the Grand Prix promotion/demotion screen.
- 718 Boxster and 911 Turbo S Cabriolet karts: Fixed an issue where some kart decals would fail to appear properly.
- Midnight Wave kart: Fixed an issue where track collision motion and track collisions would fail to register when racing with this kart.
- Mine: Three Shortcuts: Fixed an issue where transparent objects would appear on the track.
- Mine: Winding Slopes: Fixed an issue with karts colliding with the guardrail and falling when passing a shortcut with "Edge Guardrails" enabled.
- World Tour: London Night: Fixed an issue where using the R key on certain parts of the track to respawn would have you respawn just in front of the finish line.
- World Tour: Rio de Ja-nitro: Fixed an issue where transparent objects would appear in the tent section of the track.
- (PC Only) Fixed an issue where the final event UI would be cut off when there are at least 5 active event UIs appearing in-game.
- (PC Only) Fixed an issue where some B1 and L3 missions would become unselectable when scrolled down to with the mouse wheel.
- (Android Only) Fixed an issue with the Back button not functioning in the Claim Coupon item pop-up after using the coupon in-game.
- (Mobile Only) Fixed an issue with Item and Speed Mode Record font settings being incorrect when entering the Grand Prix Record menu without having played Grand Prix.
- (Spanish/Portuguese Only) Fixed an issue where Korean text would appear in the Claim Coupon Item pop-up.